Privacy Policy for Deep Ball

Last updated: 10 July 2026

Deep Ball ("the Game", "we", "us") is a 60-second arcade basketball game available as a website and as an app for iOS and Android. This policy explains what information the Game collects, how it's used, and the choices you have. It applies wherever you play — the website or either app.

Summary

Deep Ball does not require an account, and does not collect your name, email address, or phone number. If you choose to submit a score to the public leaderboard, you provide a display name of your choosing (not your real name) along with your score. The apps show ads via Google AdMob, which collects standard advertising identifiers as described below. That's the extent of what we collect.

Information We Collect

1. Leaderboard data (only if you opt in)

The Game has an optional global leaderboard. The first time you set a new personal best, you're prompted to enter a display name. If you do, we store:

This data is stored using Google Firebase (Firestore) and is publicly visible to anyone viewing the leaderboard. If you skip the name prompt, none of this is collected or sent anywhere, and your scores stay entirely on your own device.

2. Advertising data (apps only)

The iOS and Android apps show ads via Google AdMob to support free play, and offer an optional "watch an ad for +15 seconds" feature. AdMob may collect:

On iOS, before any ad-tracking data is used to personalize ads, the App Tracking Transparency system prompt asks your permission. If you decline, you'll still see ads, but they won't be personalized based on your activity in other apps.

In the EEA, UK, and Switzerland, a consent form (via Google's User Messaging Platform) may appear on first launch to collect your consent choices for personalized advertising and data processing, in line with GDPR requirements.

We don't control what AdMob does with this data beyond serving ads in the Game — see Google's advertising privacy policy and how Google uses data from AdMob for details.

The website version currently shows no ads and does not use AdMob.

3. Locally stored preferences

The Game saves a few settings only on your own device (never transmitted to us): sound on/off, distance units (feet/meters), visual theme, and your personal best score/streak. These stay on your device and are cleared if you uninstall the app or clear your browser's site data.

Third-Party Services

ServicePurposeData involved
Google Firebase (Firestore) Stores and serves the public leaderboard Display name, score, streak, device-generated ID
Google AdMob Shows ads and rewarded videos (apps only) Advertising ID, device/app info, ad interaction data
Google Fonts Loads the Game's typefaces Standard web request data (IP address, browser info) — fonts are self-hosted in the apps, so this only applies to the website

These providers may process data outside your own country, including in the United States. Google's own privacy policy is at policies.google.com/privacy.

Children's Privacy

Deep Ball is not directed at children under 13, and we do not knowingly collect personal information from children under 13. The leaderboard name field and AdMob's advertising features are intended for a general audience. If you believe a child has submitted information to the leaderboard, contact us using the details below and we'll remove it.

Your Choices and Rights

Data Security

Leaderboard data is protected by Firestore security rules that validate submissions server-side (e.g., blocking profanity, enforcing reasonable score ranges) before they're accepted. No system is 100% secure, but we don't collect anything sensitive enough to make a breach meaningfully harmful — there are no passwords, emails, or payment details to protect because we don't collect them.

Changes to This Policy

If this policy changes, we'll update the "Last updated" date above. Continued use of the Game after a change means you accept the updated policy.

Contact Us

Dean Fraiquin

Email: contact@devondesigner.co.uk